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NilkinsGraphics
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ResourceLoadState.h
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// ResourceLoadState.h
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//
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namespace
nkGraphics
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{
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enum class
RESOURCE_LOAD_STATE
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{
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UNLOADED
= 0,
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LOADING
,
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READY_FOR_RENDERING
,
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LOADED
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} ;
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}
nkGraphics::RESOURCE_LOAD_STATE::UNLOADED
@ UNLOADED
Resource is unloaded and awaiting configuration.
nkGraphics::RESOURCE_LOAD_STATE::READY_FOR_RENDERING
@ READY_FOR_RENDERING
Resource is still loading, but ready to be used in some contexts. This can be the case for textures a...
nkGraphics::RESOURCE_LOAD_STATE::LOADING
@ LOADING
Resource is loading.
nkGraphics::RESOURCE_LOAD_STATE
RESOURCE_LOAD_STATE
The resource load states possible.
Definition:
ResourceLoadState.h:12
nkGraphics::RESOURCE_LOAD_STATE::LOADED
@ LOADED
Resource is fully loaded and ready for usage.
nkGraphics
Encompasses all API of component NilkinsGraphics.
Definition:
BoundingBox.h:7
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